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Lights manager

This command allows you to manage the parameters of lights in the floorplan. Select Lights Manager to register the parameters.

Command buttons

Save: you can save the parameters of the lights.
Option: you can open a saved file of lights.
ÏÊ: save the changes and close the window Lights Manager.
Cancel: cancel the changes and close the window Lights Manager.
Apply: apply the changes and the window Lights Managers is still opened.
Cancel changes: cancel the changes and the window Lights Managers is still opened.

Point light - Ôhe light of the lamp
If you put point light source, select the description. For example select “Point light #1”.

Commands

Colors

Ambient: the color of the item from the diffused light.
Diffuse: the color of the item from the direct incince of light.
Specular: how glossy is the item color.
Note: The item color after the activation of light, combines the colors of source and item.

Options

The light is on: when it is checked, the source is activated otherwise is not.
The light cast shadows: when it is checked, the light created shadows, otherwise you cannot create shadows.

Position coordinates

You define the position of spot light according to X, Y and Z.

Direction coordinates

The option is not activated for the direction light.

Brightness of light (distance dependable)

Settings in details for the light.
Constant attenuation: the intensity of light that does not depend on the distance.
Linnear attenuation: the intensity of light that dimishes slowly. Write for example. 3000.
Quadric attenuation: the intensity of light that diminishes abruptly. Write for example 3.

Spot light - Ôhe light of spots
If you set a spot light, select the Description. For example choose “Spot light #2”.

Commands

Colors

Ambient: the color of the item from the diffused light.
Diffuse: the color of the item from the direct incince of light.
Specular: how glossy is the item color.
Note: The item color after the activation of light, combines the colors of source and item.

Options

The light is on: when it is checked, the source is activated otherwise is not.
The light cast shadows: when it is checked, the light created shadows, otherwise you cannot create shadows.

Position coordinates

You define the position of spot light according to X, Y and Z.

Direction coordinates

You define the direction of the source light.

X Y Z
-1: left -1: down -1: ahead
0 0 0
1: right 1: up 1: back

Brightness of light (distance dependable)

Setting in details for the brightness of light.
Constant attenuation: the intensity of light that does not depend on the distance.
Linnear attenuation: the intensity of light that dimishes slowly. Write for example 3000.
Quadric attenuation: the intensity of light that diminishes abruptly. Write for example 3.

Spot light details

Inner angle: the angle created by the conical spot light (cone)
Attenuation factor: is function of the spot light. As the value is higher, as the light is limited to the inner angle (it's louder) than the outside (where it weakens). The lower value of the superscript, the "burn" appears everywhere.

Directional light - Light the whole room with horizontal rays
If you set Directional light, select the Description. For example choose“Directional light #3”.

Commands

Colors

Ambient: the color of the item from the diffused light.
Diffuse: the color of the item from the direct incince of light.
Specular: how glossy is the item color.
Note: The item color after the activation of light, combines the colors of source and item.

Options

The light is on: when it is checked, the source is activated otherwise is not.
The light cast shadows: when it is checked, the light created shadows, otherwise you cannot create shadows.

Position coordinates

You define the position of spot light according to X, Y and Z.

Direction coordinates

The option is not activated for the direction light. It is showed only the direction of the light and it cannot change.